> Our original design for multiclassing was based on D&D 3.X's approach, where players pick classes level-by-level. <…> I went back to the drawing board to revisit an idea I had around the same time as the original design, which was based on AD&D 2nd Edition-style multiclassing, where the player chooses to opt into multiclassing at character creation instead of selecting classes level-by-level.

https://www.fig.co/campaigns/deadfire?update=480#updates

> Priest
> Eothas - Can learn Elemental spells from the druid list, cannot learn Protection spells. - Cannot multiclass with Bleak Walker paladins.

Лолшто?